Three-dimensional (3D) representations of anatomical specimens are increasingly used as learning resources. Photogrammetry is a well-established technique that can be used to generate 3D models and has only been recently applied to produce visualisations of cadaveric specimens. This study has developed a semi-standardised photogrammetry workflow to produce photorealistic models of human specimens. Eight specimens, each with unique anatomical characteristics, were successfully digitised into interactive 3D models using the described workflow and the strengths and limitations of the technique are described. Various tissue types were reconstructed with apparent preservation of geometry and texture which visually resembled the original specimen. Using this workflow, an institution could digitise their existing cadaveric resources, facilitating the delivery of novel educational experiences.
A workflow for the creation of photorealistic 3D cadaveric models using photogrammetry.
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作者:Titmus Morgan, Whittaker Gary, Radunski Milo, Ellery Paul, Ir de Oliveira Beatriz, Radley Hannah, Helmholz Petra, Sun Zhonghua
| 期刊: | Journal of Anatomy | 影响因子: | 1.900 |
| 时间: | 2023 | 起止号: | 2023 Aug;243(2):319-333 |
| doi: | 10.1111/joa.13872 | ||
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