Category Theory, a branch of mathematics, has shown promise as a modeling framework for higher-level cognition. We introduce an algebraic model for analogy that uses the language of category theory to explore analogy-related cognitive phenomena. To illustrate the potential of this approach, we use this model to explore three objects of study in cognitive literature. First, (a) we use commutative diagrams to analyze an effect of playing particular educational board games on the learning of numbers. Second, (b) we employ a notion called coequalizer as a formal model of re-representation that explains a property of computational models of analogy called "flexibility" whereby non-similar representational elements are considered matches and placed in structural correspondence. Finally, (c) we build a formal learning model which shows that re-representation, language processing and analogy making can explain the acquisition of knowledge of rational numbers. These objects of study provide a picture of acquisition of numerical knowledge that is compatible with empirical evidence and offers insights on possible connections between notions such as relational knowledge, analogy, learning, conceptual knowledge, re-representation and procedural knowledge. This suggests that the approach presented here facilitates mathematical modeling of cognition and provides novel ways to think about analogy-related cognitive phenomena.
Towards a category theory approach to analogy: Analyzing re-representation and acquisition of numerical knowledge.
迈向类比的范畴论方法:分析数字知识的再表征和习得
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作者:Navarrete Jairo A, Dartnell Pablo
| 期刊: | PLoS Computational Biology | 影响因子: | 3.600 |
| 时间: | 2017 | 起止号: | 2017 Aug 25; 13(8):e1005683 |
| doi: | 10.1371/journal.pcbi.1005683 | ||
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