Different delayed consequences of attaining a plateau phase in practicing a simple (finger-tapping sequence learning) and a complex (Tower of Hanoi puzzle) task

练习简单任务(手指敲击序列学习)和复杂任务(汉诺塔拼图)达到平台期后产生的不同延迟后果

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Abstract

In practicing a new task, the initial performance gains, across consecutive trials, decrease; in the following phase, performance tends to plateau. However, after a long delay additional performance improvements may emerge (delayed/ "offline" gains). It has been suggested that the attainment of the plateau phase is a necessary condition for the triggering of skill consolidation processes that lead to the expression of delayed gains. Here we compared the effect of a long-delay (24-48 h) interval following each of the two within-session phases, on performance in a simple motor task, the finger-tapping sequence learning (FTSL), and in a conceptually complex task, the Tower of Hanoi puzzle (TOHP). In Experiment 1 we determined the amount of practice leading to the plateau phase within a single practice session (long practice), in each task. Experiment 2 consisted of three consecutive sessions with long-delay intervals in between; in the first session, participants underwent a short practice without attaining the plateau phase, but in the next two sessions, participants received long practice, attaining the plateau phase. In the FTSL, short practice resulted in no delayed gains after the long delay, but after 24-48 h following long practice, task performance was further improved. In contrast, no delayed gains evolved in the TOHP during the 24- to 48-h delay following long practice. We propose that the attainment of a plateau phase can indicate either the attainment of a comprehensive task solution routine (achievable for simple tasks) or a preservation of work-in-progress task solution routine (complex tasks); performance after a long post-practice interval can differentiate these two states.

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