A Fast Slicing Method for Colored Models Based on Colored Triangular Prism and OpenGL

一种基于彩色三角棱柱和OpenGL的彩色模型快速切片方法

阅读:1

Abstract

Colored 3D printing, as one of the crucial directions in 3D printing technology, has been widely applied in various fields in recent years. Compared to traditional 3D printing, colored 3D printing introduces color information to achieve multi-material identification of different regions in the model structure, enabling the fabrication of heterogeneous and complex components. This presents unique advantages in both visual effects and functionality, making it of significant value in fields such as metal manufacturing, bioengineering, and artistic design. However, during the construction of colored models, technical challenges such as low-slicing contour accuracy and poor color reproduction persist. Existing slicing methods for colored models are often accompanied by contour offset, deformation, color distortion, and low rendering efficiency, severely limiting the application scope of colored 3D printing technology. To address these challenges, this paper proposes a "Fast Slicing Method for Colored Models Based on Colored Triangular Prisms and OpenGL". This method first constructs colored triangular prisms to effectively solve the problems of color contour offset and deformation, achieving uniform thickness offset of the colors. Then, by utilizing OpenGL rendering technology, the method overcomes color abruptness, simplifies bitmap rendering processes, and ensures smooth color transitions while significantly improving rendering efficiency. In summary, the proposed slicing method can effectively enhance the accuracy of slicing contours and color reproduction, significantly expanding the application range of colored 3D printing.

特别声明

1、本页面内容包含部分的内容是基于公开信息的合理引用;引用内容仅为补充信息,不代表本站立场。

2、若认为本页面引用内容涉及侵权,请及时与本站联系,我们将第一时间处理。

3、其他媒体/个人如需使用本页面原创内容,需注明“来源:[生知库]”并获得授权;使用引用内容的,需自行联系原作者获得许可。

4、投稿及合作请联系:info@biocloudy.com。