Biomechanical Process of Skeletal Muscle under Training Condition Based on 3D Visualization Technology

基于三维可视化技术的训练条件下骨骼肌生物力学过程

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Abstract

With the development and popularization of 3D technology, human behavior recognition has gradually developed from plane feature recognition to elevation feature recognition. In the process of collecting motion characteristics, the research on skeletal muscle will lead to a series of data in time series, which is the basis of sports biomechanics research and sports training. Some important semantic information such as centerline and joint center can be obtained by further data processing. The results of the study showed that the three-dimensional coordinate positions of the femur and pelvic attachment points of the muscles surrounding the hip joint from the pelvis were measured and positioned. A 3D model is built to simulate the human skeletal model subjected to speeds of 3 and 7 m/s, and different motion velocities can exhibit different motions. The research in this study shows that using 3D technology and comprehensively utilizing the expertise of biomechanical analysis and graphical modeling to study the mechanical properties of bone joints and soft tissues provide new ways and methods.

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