Render-Rank-Refine: Accurate 6D Indoor Localization via Circular Rendering

渲染排序优化:基于圆形渲染的精确 6D 室内定位

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Abstract

Accurate six-degree-of-freedom (6-DoF) camera pose estimation is essential for augmented reality, robotics navigation, and indoor mapping. Existing pipelines often depend on detailed floorplans, strict Manhattan-world priors, and dense structural annotations, which lead to failures in ambiguous room layouts where multiple rooms appear in a query image and their boundaries may overlap or be partially occluded. We present Render-Rank-Refine, a two-stage framework operating on coarse semantic meshes without requiring textured models or per-scene fine-tuning. First, panoramas rendered from the mesh enable global retrieval of coarse pose hypotheses. Then, perspective views from the top-k candidates are compared to the query via rotation-invariant circular descriptors, which re-ranks the matches before final translation and rotation refinement. Our method increases camera localization accuracy compared to the state-of-the-art SPVLoc baseline by reducing the translation error by 40.4% and the rotation error by 29.7% in ambiguous layouts, as evaluated on the Zillow Indoor Dataset. In terms of inference throughput, our method achieves 25.8-26.4 QPS, (Queries Per Second) which is significantly faster than other recent comparable methods, while maintaining accuracy comparable to or better than the SPVLoc baseline. These results demonstrate robust, near-real-time indoor localization that overcomes structural ambiguities and heavy geometric assumptions.

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