Video games as stimuli in neuroimaging studies: a minireview

电子游戏作为神经影像学研究的刺激物:简要综述

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Abstract

In video games, the participants are active agents who pursue various goals within gaming environments that increasingly resemble real life. As a result, video games are increasingly offering tools for neuroimaging studies aiming to elucidate the neural basis of human perceptual, cognitive, and emotional functions. Here, we review these studies. The first studies used computerized versions of behavioral economic games during functional magnetic resonance imaging (fMRI) of brain activity, revealing brain structures relevant to mutual cooperation and structures responding when participants received unfair offers. Subsequently, first-person shooter games revealed brain activity differences during winning vs. losing. Video games have also proven useful for studying reward processing, cognitive processes during goal pursuit, and emotional responses within component models emphasizing active agency. Moreover, video games are especially well-suited for research on the neural basis of flow state. We also discuss shortcomings and ways forward in this exciting area of research.

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