User-Perceived Capacity: Theory, Computation, and Achievable Policies

用户感知容量:理论、计算和可实现的策略

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Abstract

User-perceived throughput is a novel performance metric attracting a considerable amount of recent attention because it characterizes the quality of the experience in mobile multimedia services. For instance, it gives a data rate of video streaming with which a user will not experience any lag or outage in watching video clips. However, its performance limit remains open. In this paper, we are interested in the achievable upper bound of user-perceived throughput, also referred to as the user-perceived capacity, and how to achieve it in typical wireless channels. We find that the user-perceived capacity is quite limited or even zero with channel state information at the receiver (CSIR) only. When both CSIR and channel state information at the transmitter (CSIT) are available, the user-perceived throughput can be substantially improved by power or even rate adaptation. A constrained Markov decision process (CMDP)-based approach is conceived to compute the user-perceived capacity with joint power-rate adaptation. It is rigorously shown that the optimal policy obeys a threshold-based rule with time, backlog, and channel gain thresholds. With power adaptation only, the user-perceived capacity is equal to the hard-delay-constrained capacity in our previous work and achieved by joint diversity and channel inversion.

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