日期:
2020 年 — 2026 年
2020
2021
2022
2023
2024
2025
2026
影响因子:

Does Dynamic Tailoring of A Narrative-Driven Exergame Result in Higher User Engagement among Adolescents? Results from A Cluster-Randomized Controlled Trial

动态定制叙事驱动型体感游戏能否提高青少年用户的参与度?一项整群随机对照试验的结果

Schwarz, Ayla; Cardon, Greet; Chastin, Sebastien; Stragier, Jeroen; De Marez, Lieven; Consortium SmartLife; DeSmet, Ann