日期:
2020 年 — 2026 年
2020
2021
2022
2023
2024
2025
2026
影响因子:

Feasibility of integrative games and novel therapeutic game controller for telerehabilitation of individuals chronic post-stroke living in the community

整合式游戏和新型治疗游戏控制器在社区慢性中风后患者远程康复中的可行性研究

Burdea, Grigore C; Grampurohit, Namrata; Kim, Nam; Polistico, Kevin; Kadaru, Ashwin; Pollack, Simcha; Oh-Park, Mooyeon; Barrett, A M; Kaplan, Emma; Masmela, Jenny; Nori, Phalgun

Application of Biopharmaceutical and Clinical Metrics in Analyzing Modification of Platelets Aggregation Curves by Calcium Ion

应用生物制药和临床指标分析钙离子对血小板聚集曲线的影响

Sarbu, I; Piperea Sianu, A; Mati, E; Borisova, S; Grigore, C

Novel integrative virtual rehabilitation reduces symptomatology of primary progressive aphasia--a case report

新型整合式虚拟康复减轻原发性进行性失语症症状——病例报告

Burdea, Grigore C; Polistico, Kevin; House, Gregory P; Liu, Richard R; Muñiz, Roberto; Macaro, Natalie A; Slater, Lisa M

Robotics and gaming to improve ankle strength, motor control, and function in children with cerebral palsy--a case study series

利用机器人和游戏技术改善脑瘫儿童的踝关节力量、运动控制和功能——系列案例研究

Burdea, Grigore C; Cioi, Daniel; Kale, Angad; Janes, William E; Ross, Sandy A; Engsberg, Jack R

Integrative rehabilitation of elderly stroke survivors: the design and evaluation of the BrightArm™

老年中风幸存者的综合康复:BrightArm™的设计与评估

Rabin, Bryan A; Burdea, Grigore C; Roll, Doru T; Hundal, Jasdeep S; Damiani, Frank; Pollack, Simcha

Maintained hand function and forearm bone health 14 months after an in-home virtual-reality videogame hand telerehabilitation intervention in an adolescent with hemiplegic cerebral palsy

一名患有偏瘫型脑瘫的青少年在接受居家虚拟现实电子游戏手部远程康复干预14个月后,手部功能和前臂骨骼健康得以维持。

Golomb, Meredith R; Warden, Stuart J; Fess, Elaine; Rabin, Bryan; Yonkman, Janell; Shirley, Bridget; Burdea, Grigore C