日期:
2020 年 — 2026 年
2020
2021
2022
2023
2024
2025
2026
影响因子:

Flow Immersive: A Multiuser, Multidimensional, Multiplatform Interactive Covid-19 Data Visualization Tool

Flow Immersive:一款多用户、多维度、多平台的交互式新冠肺炎数据可视化工具

DiBenigno, Michael; Kosa, Mehmet; Johnson-Glenberg, Mina C

Embodied science and mixed reality: How gesture and motion capture affect physics education

具身科学与混合现实:手势和动作捕捉如何影响物理教育

Johnson-Glenberg, Mina C; Megowan-Romanowicz, Colleen

Effects of Embodied Learning and Digital Platform on the Retention of Physics Content: Centripetal Force

具身学习和数字平台对物理内容记忆的影响:向心力

Johnson-Glenberg, Mina C; Megowan-Romanowicz, Colleen; Birchfield, David A; Savio-Ramos, Caroline

"Alien Health": A Nutrition Instruction Exergame Using the Kinect Sensor

《外星人健康》:一款使用 Kinect 传感器的营养指导体感游戏

Johnson-Glenberg, Mina C; Savio-Ramos, Caroline; Henry, Hue