日期:
2020 年 — 2026 年
2020
2021
2022
2023
2024
2025
2026
影响因子:

Feasibility of home-based, low-intensity exergame on cognitive function of older adults with mild cognitive impairment

居家低强度体感游戏对轻度认知障碍老年人认知功能的可行性研究

Kumfu, Sirintip; Kamnardsiri, Teerawat; Boripuntakul, Sirinun; Sungkarat, Somporn

Gait smoothness during high-demand motor walking tasks in older adults with mild cognitive impairment

轻度认知障碍老年人在高强度运动行走任务中的步态流畅性

Poosri, Thanpidcha; Boripuntakul, Sirinun; Sungkarat, Somporn; Kamnardsiri, Teerawat; Soontornpun, Atiwat; Pinyopornpanish, Kanokporn

Home-Based, Low-Intensity, Gamification-Based, Interactive Physical-Cognitive Training for Older Adults Using the ADDIE Model: Design, Development, and Evaluation of User Experience

基于ADDIE模型的居家式、低强度、游戏化、交互式身心训练:面向老年人的设计、开发和用户体验评估

Kamnardsiri, Teerawat; Kumfu, Sirintip; Munkhetvit, Peeraya; Boripuntakul, Sirinun; Sungkarat, Somporn

Conventional video-based system for measuring the subtask speed of the Timed Up and Go Test in older adults: Validity and reliability study

传统的基于视频的系统测量老年人计时起立行走测试子任务速度的有效性和可靠性研究

Kamnardsiri, Teerawat; Thawinchai, Nuanlaor; Parameyong, Arisa; Pholjaroen, Pim; Wonglangka, Khanittha; Prupetkaew, Paphawee; Boripuntakul, Sirinun

Feasibility of Internet-Based Physical-Cognitive Exercise for Health Benefits of Middle-Aged Obese Women

基于互联网的体能认知锻炼对中年肥胖女性健康益处的可行性研究

Keawtep, Puntarik; Kamnardsiri, Teerawat; Boripuntakul, Sirinun; Wichayanrat, Wanachaporn; Worakul, Puangsoi; Sungkarat, Somporn

Smartphone Monitoring of Gait and Balance During Irregular Surface Walking and Obstacle Crossing

利用智能手机监测不规则路面行走和穿越障碍物时的步态和平衡

Kuntapun, Janeesata; Silsupadol, Patima; Kamnardsiri, Teerawat; Lugade, Vipul