User-Centered Design of a Gamified Mental Health App for Adolescents in Sub-Saharan Africa: Multicycle Usability Testing Study
面向撒哈拉以南非洲青少年的以用户为中心的游戏化心理健康应用程序设计:多周期可用性测试研究
期刊:JMIR Formative Research
影响因子:2.1
doi:10.2196/51423
Pozuelo, Julia R; Moffett, Bianca D; Davis, Meghan; Stein, Alan; Cohen, Halley; Craske, Michelle G; Maritze, Meriam; Makhubela, Princess; Nabulumba, Christine; Sikoti, Doreen; Kahn, Kathleen; Sodi, Tholene; van Heerden, Alastair; O'Mahen, Heather A