日期:
2020 年 — 2026 年
2020
2021
2022
2023
2024
2025
2026
影响因子:

Biofeedback-based Digital Games and Well-being in Childhood: A Systematic Review

基于生物反馈的数字游戏与儿童幸福感:系统性综述

Darabi, Morgan D; Silber, Sara P; Slotkin, Rebecca; Peechatka, Alyssa L

A "Proof of Concept" Randomized Controlled Trial of a Video Game Requiring Emotional Regulation to Augment Anger Control Training

一项旨在验证“概念验证”的随机对照试验,研究一款需要情绪调节的电子游戏对增强愤怒控制训练的效果。

Ducharme, Peter; Kahn, Jason; Vaudreuil, Carrie; Gusman, Michaela; Waber, Deborah; Ross, Abigail; Rotenberg, Alexander; Rober, Ashley; Kimball, Kara; Peechatka, Alyssa L; Gonzalez-Heydrich, Joseph

Sex differences in functional network dynamics observed using coactivation pattern analysis

利用共激活模式分析观察到的功能网络动力学中的性别差异

Murray, Laura; Maurer, J Michael; Peechatka, Alyssa L; Frederick, Blaise B; Kaiser, Roselinde H; Janes, Amy C

Temporal Dynamics of Large-Scale Networks Predict Neural Cue Reactivity and Cue-Induced Craving

大规模网络的时间动态预测神经线索反应性和线索诱发的渴求

Wang, Kainan S; Kaiser, Roselinde H; Peechatka, Alyssa L; Frederick, Blaise B; Janes, Amy C

Dynamic functioning of transient resting-state coactivation networks in the Human Connectome Project

人类连接组计划中瞬态静息态共激活网络的动态功能

Janes, Amy C; Peechatka, Alyssa L; Frederick, Blaise B; Kaiser, Roselinde H

Patient Perspective in the Development of Electronic Patient-Reported Outcomes (ePROs) in Seizure Disorders: A Patient-Centric Approach

癫痫疾病电子患者报告结局(ePROs)开发中的患者视角:以患者为中心的方法

Khan, Anzalee; Peechatka, Alyssa; Dias, Nadeeka R; Lima, Viviane; Seddo, Mary; Inja, Ayla; Dallabrida, Susan M