日期:
2020 年 — 2026 年
2020
2021
2022
2023
2024
2025
2026
影响因子:

A latent class analysis of public opinions about gambling policy goals: a population-based survey in Finland

芬兰一项基于人口的调查:公众对赌博政策目标的意见潜在类别分析

Lind, Kalle; Raisamo, Susanna; Selin, Jani; Kontto, Jukka

Interactive AI annotation of medical images in a virtual reality environment

在虚拟现实环境中对医学图像进行交互式人工智能标注

Orsmaa, Lotta; Saukkoriipi, Mikko; Kangas, Jari; Rasouli, Nastaran; Järnstedt, Jorma; Mehtonen, Helena; Sahlsten, Jaakko; Jaskari, Joel; Kaski, Kimmo; Raisamo, Roope

When does movement help touch? Interstimulus separation and task difficulty in vibrotactile frequency discrimination

运动何时有助于触觉?振动触觉频率辨别中的刺激间隔和任务难度

Ziat, Mounia; James, Jose; Hua, Junjie; Burgan, Thaer; Mohamed, Muna; Raisamo, Roope

Ethical Considerations for Researchers' Well-Being in the Development Process of Virtual Reality Scenarios for Child Emotional Maltreatment

在开发用于儿童情感虐待的虚拟现实场景的过程中,研究人员福祉的伦理考量

Keiski, Pia; Kangas, Jari; Partanen, Mikko; Nukarinen, Tomi; Raisamo, Roope; Paavilainen, Eija

Effects of multisensory packaging on taste perception, emotional responses, and willingness to pay for chocolate

多感官包装对巧克力味觉感知、情绪反应和支付意愿的影响

Xiao, Shuangshuang; Yu, LiYang; Meng, Yuwen; Raisamo, Roope; Ziat, Mounia

Interactive 3D segmentation for primary gross tumor volume in oropharyngeal cancer

口咽癌原发肿瘤体积的交互式三维分割

Saukkoriipi, Mikko; Sahlsten, Jaakko; Jaskari, Joel; Orsmaa, Lotta; Kangas, Jari; Rasouli, Nastaran; Raisamo, Roope; Hirvonen, Jussi; Mehtonen, Helena; Järnstedt, Jorma; Mäkitie, Antti; Naser, Mohamed; Fuller, Clifton; Kann, Benjamin; Kaski, Kimmo

Sensing What You Do Not See: Alerting of Approaching Objects with a Haptic Vest

感知你看不见的东西:利用触觉背心提醒你注意接近的物体

Rurenko, Albina; Anuragi, Devbrat; Farooq, Ahmed; Salmimaa, Marja; Radivojevic, Zoran; Kumpulainen, Sanna; Raisamo, Roope

Predictors of non-completion of upper secondary education in Finland based on register data

基于登记数据的芬兰高中辍学预测因素

Raisamo, Susanna; Pasanen, Tytti; Hilli, Petri; Ståhl, Timo

Accessibility, neighborhood socioeconomic disadvantage and expenditures on electronic gambling machines: a spatial analysis based on player account data

可及性、社区社会经济劣势与电子赌博机支出:基于玩家账户数据的空间分析

Selin, Jani; Okkonen, Pasi; Raisamo, Susanna

Data-to-music sonification and user engagement

数据到音乐的音效化和用户参与

Middleton, Jonathan; Hakulinen, Jaakko; Tiitinen, Katariina; Hella, Juho; Keskinen, Tuuli; Huuskonen, Pertti; Culver, Jeffrey; Linna, Juhani; Turunen, Markku; Ziat, Mounia; Raisamo, Roope