日期:
2020 年 — 2026 年
2020
2021
2022
2023
2024
2025
2026
影响因子:

How a token-based game may elicit the reward prediction error and increase engagement of students in elementary school. A pilot study

基于代币的游戏如何引发奖励预测误差并提高小学生参与度:一项试点研究

Eckert, Marcus; Scherenberg, Viviane; Klinke, Clemens

Summix: A method for detecting and adjusting for population structure in genetic summary data

Summix:一种用于检测和调整遗传汇总数据中群体结构的方法

Arriaga-MacKenzie, Ian S; Matesi, Gregory; Chen, Samuel; Ronco, Alexandria; Marker, Katie M; Hall, Jordan R; Scherenberg, Ryan; Khajeh-Sharafabadi, Mobin; Wu, Yinfei; Gignoux, Christopher R; Null, Megan; Hendricks, Audrey E