日期:
2020 年 — 2026 年
2020
2021
2022
2023
2024
2025
2026
影响因子:

Hybrid intelligence in medical image segmentation

医学图像分割中的混合智能

Ali, Namia Mohamed; Oyelere, Solomon Sunday; Jitani, Nitya; Sarmah, Rosy; Andrew, Simon

Enhancing healthcare outcome with scalable processing and predictive analytics via cloud healthcare API

通过云医疗 API 实现可扩展的处理和预测分析,从而提升医疗保健效果

Salehi, Seyede Sana; Saadatfar, Hamid; Oyelere, Solomon Sunday; Hussain, Sadiq; Hassannataj Joloudari, Javad; Taheri Ledari, Mohammad; Arslan, Emrah; Barzegar, Behnam

Examining the relationships between students' perceptions of technology, pedagogy, and cognition: the case of immersive virtual reality mini games to foster computational thinking in higher education

探讨学生对技术、教学法和认知能力的认知之间的关系:以沉浸式虚拟现实小游戏在高等教育中培养计算思维为例

Agbo, Friday Joseph; Olaleye, Sunday Adewale; Bower, Matt; Oyelere, Solomon Sunday

A systematic review on the efficacy of virtual reality and gamification interventions for managing anxiety and depression

一项关于虚拟现实和游戏化干预措施在缓解焦虑和抑郁方面的疗效的系统性综述

Jingili, Nuru; Oyelere, Solomon Sunday; Nyström, Markus B T; Anyshchenko, Lina

Design, development, and evaluation of a virtual reality game-based application to support computational thinking

设计、开发和评估一款基于虚拟现实游戏的应用程序,以支持计算思维

Agbo, Friday Joseph; Oyelere, Solomon Sunday; Suhonen, Jarkko; Tukiainen, Markku

Virtual Reality for Addressing Depression and Anxiety: A Bibliometric Analysis

虚拟现实技术在治疗抑郁症和焦虑症中的应用:文献计量分析

Jingili, Nuru; Oyelere, Solomon Sunday; Ojwang, Frank; Agbo, Friday Joseph; Nyström, Markus B T

Scientific production and thematic breakthroughs in smart learning environments: a bibliometric analysis

智能学习环境中的科学产出和主题突破:文献计量分析

Agbo, Friday Joseph; Oyelere, Solomon Sunday; Suhonen, Jarkko; Tukiainen, Markku