This article proposes a novel method of coverage path planning for the purpose of scanning an unstructured environment autonomously. The method uses the morphological skeleton of a prior 2D navigation map via SLAM to generate a sequence of points of interest (POIs). This sequence is then ordered to create an optimal path based on the robot's current position. To control the high-level operation, a finite state machine (FSM) is used to switch between two modes: navigating toward a POI using Nav2 and scanning the local surroundings. We validate the method in a leveled, indoor, obstacle-free, non-convex environment, evaluating time efficiency and reachability over five trials. The map reader and path planner can quickly process maps of widths and heights ranging between [196,225] pixels and [185,231] pixels in 2.52âms and 1.7âms , respectively. Their computation time increases with 22.0âns/pixel and 8.17 μs/pixel, respectively. The robot managed to reach 86.5% of all waypoints across the five runs. The proposed method suffers from drift occurring in the 2D navigation map.
Autonomous navigation of quadrupeds using coverage path planning with morphological skeleton maps.
阅读:4
作者:Becoy Alexander James, Khomenko Kseniia, Peternel Luka, Rajan Raj Thilak
| 期刊: | Frontiers in Robotics and AI | 影响因子: | 3.000 |
| 时间: | 2025 | 起止号: | 2025 Jul 31; 12:1601862 |
| doi: | 10.3389/frobt.2025.1601862 | ||
特别声明
1、本文转载旨在传播信息,不代表本网站观点,亦不对其内容的真实性承担责任。
2、其他媒体、网站或个人若从本网站转载使用,必须保留本网站注明的“来源”,并自行承担包括版权在内的相关法律责任。
3、如作者不希望本文被转载,或需洽谈转载稿费等事宜,请及时与本网站联系。
4、此外,如需投稿,也可通过邮箱info@biocloudy.com与我们取得联系。
