Fabric topological haptic proxy for interactive virtual reality

用于交互式虚拟现实的织物拓扑触觉代理

阅读:1

Abstract

Physical objects serving as haptic proxies offer a promising approach to enrich tactile experience in virtual reality. However, conventional haptic proxies are hampered by prohibitive costs, limited reusability, and the logistical burden of creating and storing numerous object-specific models. Here, we introduce a fabric-based topological haptic proxy (FTHP) that functions as a programmable and universal interface. Our approach synergistically integrates origami-inspired topological constraints with triboelectric sensor yarns. The engineered topological design, featuring heterogeneous rigid and flexible segments, restricts deformation pathways, ensuring structural stability and generating distinct, classifiable electrical signals for different interactions. This allows a single, reusable FTHP to be dynamically reconfigured into multiple functional states (e.g. a flat touchpad or various 3D geometric controllers), bypassing the need for a rigid one-to-one correspondence between physical props and pre-stored virtual assets. Integrated with a convolutional neural network (CNN), the system achieves a 92.4% recognition accuracy across 14 distinct actions and 3 interaction modes. The FTHP presents a scalable and versatile platform for high-fidelity haptic interaction, advancing the design of more immersive and accessible virtual reality (VR) systems.

特别声明

1、本页面内容包含部分的内容是基于公开信息的合理引用;引用内容仅为补充信息,不代表本站立场。

2、若认为本页面引用内容涉及侵权,请及时与本站联系,我们将第一时间处理。

3、其他媒体/个人如需使用本页面原创内容,需注明“来源:[生知库]”并获得授权;使用引用内容的,需自行联系原作者获得许可。

4、投稿及合作请联系:info@biocloudy.com。