Robotic Arm Trajectory Planning in Dynamic Environments Based on Self-Optimizing Replay Mechanism

基于自优化回放机制的动态环境下机械臂轨迹规划

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Abstract

In complex dynamic environments, robotic arms face multiple challenges such as real-time environmental changes, high-dimensional state spaces, and strong uncertainties. Trajectory planning tasks based on deep reinforcement learning (DRL) suffer from difficulties in acquiring human expert strategies, low experience utilization (leading to slow convergence), and unreasonable reward function design. To address these issues, this paper designs a neural network-based expert-guided triple experience replay mechanism (NETM) and proposes an improved reward function adapted to dynamic environments. This replay mechanism integrates imitation learning's fast data fitting with DRL's self-optimization to expand limited expert demonstrations and algorithm-generated successes into optimized expert experiences. Experimental results show the expanded expert experience accelerates convergence: in dynamic scenarios, NETM boosts accuracy by over 30% and safe rate by 2.28% compared to baseline algorithms.

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