Denoise-GS: Self-Supervised Denoising for Sparse-View 3D Gaussian Splatting

Denoise-GS:用于稀疏视图 3D 高斯散射的自监督去噪

阅读:1

Abstract

Three-dimensional Gaussian splatting has emerged as a mainstream method in the field of new viewpoint synthesis due to its outstanding performance. However, its generation quality typically degrades significantly when input viewpoints are sparse. The introduction of InstantSplat further improved new viewpoint generation in sparse viewpoint scenarios. Nevertheless, these methods produce suboptimal results in sparse viewpoint scenes with noise and no camera prior. To address this issue, we propose Denoise-GS, a two-round optimization framework combining N2V-UNet denoising with InstantSplat rendering. First, Noise2Void performs self-supervised denoising on the input image. Next, pose grouping is conducted based on InstantSplat rendered results. Finally, a second round of refinement is applied to the UNet through a joint loss function. The final denoised result is then re-rendered to achieve a higher-quality output image. To simulate a real noisy environment, we added Gaussian noise to the input images. Tests on multiple datasets show that, compared with other mainstream methods, our approach produces images with higher PSNR and SSIM. The method performs well in novel view generation when the input images are sparse and noisy, providing an innovative and practical solution for three-dimensional reconstruction.

特别声明

1、本页面内容包含部分的内容是基于公开信息的合理引用;引用内容仅为补充信息,不代表本站立场。

2、若认为本页面引用内容涉及侵权,请及时与本站联系,我们将第一时间处理。

3、其他媒体/个人如需使用本页面原创内容,需注明“来源:[生知库]”并获得授权;使用引用内容的,需自行联系原作者获得许可。

4、投稿及合作请联系:info@biocloudy.com。