Distributed nash equilibrium seeking for heterogeneous second-order nonlinear noncooperative games with communication delays

具有通信延迟的异质二阶非线性非合作博弈的分布式纳什均衡求解

阅读:1

Abstract

This paper investigates the noncooperative game problems over weight-balanced digraphs with communication delays. Compared with existing noncooperative games, a class of noncooperative games that are more aligned with practical systems is discussed, where all agents have uncertain heterogeneous second-order nonlinear dynamics. Then, considering two different types of communication delays, respectively slowly-varying communication delays and fast-varying communication delays, the distributed algorithm is designed to seek the Nash equilibrium (NE). By designing appropriate Lyapunov functions and constructing linear matrix inequalities, the designed algorithm has been proven to be effective, even though second-order nonlinear dynamics and communication delays increase the challenges of system convergence analysis. Furthermore, simulation cases are given to illustrate the validity of the designed algorithm.

特别声明

1、本页面内容包含部分的内容是基于公开信息的合理引用;引用内容仅为补充信息,不代表本站立场。

2、若认为本页面引用内容涉及侵权,请及时与本站联系,我们将第一时间处理。

3、其他媒体/个人如需使用本页面原创内容,需注明“来源:[生知库]”并获得授权;使用引用内容的,需自行联系原作者获得许可。

4、投稿及合作请联系:info@biocloudy.com。